![]() ![]() The fire medallion requires fire or lava damage, the wind medallion requires damage from arrows, and the earth medallion requires falling damage. When a medallion is first crafted, it’s uncharged, requiring you to take 50 total points (25 hearts) of damage of a particular type with it in your inventory in order to charge it. In this version, there are three types – Fire,Wind, and Earth. Medallions are magical items that store up a particular type of energy. The phoenix feather has a maximum stack size of 1. It deals a bit less damage than a diamond sword, and has 750 durability – each block broken or mob hit consumes one use.Ī valuable but pricey consumable item – if you would get killed with a phoenix feather in your inventory, it will automatically use itself to revive you at half health, giving you a few seconds of invulnerability in the process. It will magically home in on you on its return path, though if you somehow manage to avoid it for several seconds it will drop onto the ground ready to be picked up. ![]() This versatile throwing weapon can deal damage to multiple enemies, break tall grass and similar blocks, and retrieve dropped items for you. This valuable item is handy for returning to the surface after exploring a mineshaft or cave – when used, after a moderate charge time it will teleport you to the most recent place that you were under open sky while having the mirror in your inventory. (For convenience, the quiver can also be filled by right-clicking with it in your hand.) Right clicking with the bomb bag will throw a bomb, and left-clicking on an armed bomb with it will disarm the bomb, enabling harvesting of bomb flowers. Both can be emptied and filled by use of the crafting grid – craft a quiver on its own to take arrows out of it, or craft it with arrows to fill it the same applies for the bomb bag and bombs. The quiver can hold up to 200 arrows, and the bomb bag can hold up to 50 bombs. These handy new tools will enable you to more readily carry arrows and bombs, as well as seeing your supply of them at a glance. Bomb Flowers can be transplanted by shears if fully grown, and will grow on smooth stone or netherrack next to a pool of lava (similar to sugarcane’s growth requirements). They can also be harvested from Bomb Flowers, which grow near lava, if you have a Bomb Bag. Bombs cannot be crafted, but can be gotten from energized mystic shrubs, or from a creeper that dies to an explosion. Bombs explode 4 seconds after being thrown, dealing a moderate amount of explosive damage and very high knockback in an area of effect, without damaging blocks. During a thunderstorm, they become energized, dropping more valuable things, and with a chance of very special prizes – but they will discharge with a lightning strike if you or a mob steps on them, so be careful! Mystic shrubs cannot be transplanted with shears, but the very rare Mystic Seed will allow you to grow a new cluster of them.īombs are a new throwable item, with a maximum stack size of 16. They can be chopped down to get a chance of hearts, shards, and arrows, and will slowly regrow on their own. ![]() These fascinating teal plants grow in clusters scattered across the landscape. If you need to make change, you can craft an emerald into 8 pieces, and a piece into 8 shards, using the crafting grid. ![]() To assemble emerald shards, hold a stack of at least 8 of them and right-click to make an emerald piece, and do the same with emerald pieces to make emeralds. Slain enemies and the new Mystic Shrubs have a chance to drop hearts, which instantly heal you a small amount when collected, and emerald shards, which can be assembled into emeralds if you collect a lot of them – a total of 64 shards makes 1 emerald. ![]()
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